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Monday, 23 December 2013

Assassin's Creed IV: Black Flag



Assassin's Creed IV: Black Flag is a 2013 historical action-adventure open world video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide for the PlayStation 3 and Xbox 360 on October 29, 2013; for the Wii U on October 29, 2013 in North America, on November 21, 2013 in Australia, on November 22, 2013 in Europe, and on November 28, 2013 in Japan; for the PlayStation 4 on November 15, 2013 in North America, on November 22, 2013 in Europe, and on November 29, 2013 in Australia; for Microsoft Windows on November 19, 2013 in North America, on November 21, 2013 in Australia, and on November 22, 2013 in Europe; and for the Xbox One on November 22, 2013.
It is the sixth major installment in the Assassin's Creed series, a sequel to 2012's Assassin's Creed III's modern story and a prequel to its historical storyline. The story proper is set in the early 18th century Caribbean during the Golden Age of Piracy, and follows notorious pirate Edward Kenway, grandfather of Assassin's Creed III protagonist Ratonhnhaké:ton, who stumbles upon the conflict waged by the Assassins and Templars. Unlike previous games, gameplay elements focus more on ship-based exploration in the open world map, while also retaining the series' third-person land-based exploration, melee combat, and stealth system. Multiplayer also returns, albeit with only land-based modes and settings.
Assassin's Creed IV: Black Flag received positive reviews, with critics praising the open world gameplay, side-quests, graphics and naval combat. The story received a mixed response, while criticism fell on aspects of the story missions which was considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game.

Gameplay


The game features three main cities; Havana, Kingston, and Nassau, Bahamas, which reside under Spanish, British and pirate influence, respectively. The game also features 50 other "unique" locations to explore, with a 60/40 balance between land and naval exploration.Assassin's Creed IV has a more open world feel, with missions similar to those found in Assassin's Creed, as well as fewer restrictions for the player. The world opens up sooner in the game, as opposed to Assassin's Creed III, which had very scripted missions and did not give players freedom to explore until the game was well into its first act. The player will encounter jungles, forts, ruins and small villages and the world is being built to allow players much more freedom, such as allowing players to engage, board, and capture passing ships and swimming to nearby beaches in a seamless fashion. In addition, the hunting system has been retained from Assassin's Creed III, allowing the player to hunt on land, and fish in the water.
A new aspect in the game is the ship the player will captain, Jackdaw. The Jackdaw is upgradeable throughout the game, and is easily accessible to the player when needed.In addition, a new underwater component has been added.The player has access to a spyglass, allowing the examination of distant ships, along with their cargo and strength. It can also help determine if an island still has animals to hunt, treasures to find or high points to reach for synchronization.An updated form of the recruit system introduced in Assassin's Creed: Brotherhood has returned, allowing Edward to recruit crew members. While Kenway's crew will remain loyal to him, and can be promoted to captain acquired ships, they cannot assist in combat or perform long-range assassinations, as in previous games. Ubisoft removed this aspect of the brotherhood system, believing it allowed players to bypass tense and challenging scenarios too easily.
In the present day, at the offices of Abstergo Entertainment — a subsidiary of Abstergo Industries — in Montreal, Quebec, players will engage in modern day pirating through the exploring of Abstergo's offices, eavesdropping and hacking, all without combat. As well, various "hacking" games, similar to previous cluster and glyph puzzles, will be present, that will uncover secrets about Abstergo.
Multiplayer also returned, with new settings and game modes, though it is only land-based.

Synopsis


Characters
The main character of the game is Edward Kenway (Matt Ryan),a Welsh privateer-turned-pirate and eventual member of the Assassin Order; father of Haytham Kenway, and grandfather of Ratonhnhaké:ton, the two playable characters of Assassin's Creed III. Real-life individuals that will be encountered include the pirates Edward "Blackbeard" Thatch (Mark Bonnar), Benjamin Hornigold, Anne Bonny, Calico Jack and Charles Vane (Ralph Ineson).

Setting
As is the case in previous games in the Assassin's Creed series, the story is divided into two intertwined halves, with one in the present day, one in a historical setting, and the events of each influencing the other. Although the present-day story had previously established that an Animus was required to view one's ancestors memories, the ending of Assassin's Creed III reveals that Abstergo can now view a host's genetic memories simply by sequencing the host's DNA. As such, the player's character is hired by Abstergo Entertainment to investigate a pivotal character in Desmond's ancestry, the Assassin Edward Kenway. A notorious pirate and privateer operating during the Golden Age of Piracy, Kenway's story is set in the Caribbean, and mixes open-ended ship-based exploration with combat and land-based adventures on a number of Caribbean islands, as well as parts of southern Florida.

source http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag

Need for Speed Rivals


Need for Speed Rivals is a racing video game set in an open world environment. Developed by Swedish and British developers Ghost Games and Ghost Games UK and developer Criterion Games, this is the twentieth installment in the long-running Need for Speed series. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 on 19 November 2013. It has also been released for PlayStation 4 and Xbox One as launch titles in the same month

Gameplay


Rivals features gameplay somewhat similar to the earlier Hot Pursuit, with exotic cars and high-speed police chases. Players take on the role of a Racer or a Cop, with each side of the law offering its own set of challenges, risks and rewards.Rivals features eleven upgradeable gadgets such as EMPs, shockwaves and the ability to call in roadblocks. The game takes place in a fictional location known as Redview County. It's an open world and features over 100 miles (160 km) of open road, larger than that of 2012's Need for Speed: Most Wanted, but on the same size as Criterion's Hot Pursuit.The open world features a similar set-up to Most Wanted, with several jumps, speed traps and unlockable cars, as well as shortcuts that are not shown on the map.
Rivals features a full career progression for both Cop and Racer. When playing as a Cop, there are three types of career that can be followed - patrol, enforcer, and undercover.Progression is by means of Speedlists for Racer and Assignments for Cop, which are sets of objectives which involve dangerous driving, maneuvers, and race standings. When the player completes a set of objectives, the player levels up and unlocks items, and is presented with another set of objectives to choose from. The Autolog system, a competition-between-friends system developed by Criterion for Hot Pursuit and since used in other titles in the Need for Speed series, factors into the progression system, comparing how quickly the player complete an Assignment or Speedlist to other players' times and posts them to a Speed Wall for local and global leaderboards.
Rivals features a new social system called the AllDrive, which allow players to seamlessly transition from playing alone, to playing with friends, described as "destroying the line between single player and multiplayer". This allows players to in engage co-op gameplay as well as play against each other.The game also features a dynamic weather system, which makes "the world feel alive in a much bigger sense than any other Need for Speed game."
Rivals also takes on some gameplay styles of earlier Underground titles in the franchise with cues on aesthetic vehicle personalization, as paint jobs, decals, rims and license plates and liveries can be modified, as well as vehicle performance, and various Pursuit Tech gadgets. With the exception of the Aston Martin Vanquish, other vehicles are only available in either racer or police variant. Ferrari officially return to the franchise in full form for the first time in eleven years since Hot Pursuit 2 in 2002 (although they have appeared in 2009's Shift as Xbox 360-exclusive downloadable content) with the F12berlinetta, 458 Spider, 458 Italia, FF, Enzo, and 599 GTO being the Ferrari vehicles featured.

Development



Origins
In 2010, Criterion Games revived the series with the release of Need for Speed: Hot Pursuit, a remake of Need for Speed III: Hot Pursuit; it won several awards, became the highest rated game in the history of the series, and sold more than 8.5 million copies.Criterion Games executives stated that they wanted to draw from the series' roots and re-introduce old Need for Speed ideals (exotic cars, beautiful scenery, police pursuits, etc.). However, in 2011, EA Black Box released Need for Speed: The Run, which got mixed reviews. In 2012, EA Labels president Frank Gibeau said although he was proud of the Black Box-developed installment, but clarified that "I don't want a 60, I want an 80+". On the subject of EA Black Box, Gibeau said the publisher would not be changing its alternating studio strategy.At Electronic Entertainment Expo 2012, Criterion vice president Alex Ward announced that the days of random developers churning out yearly Need for Speed instalment were over. Ward would not confirm that all Need for Speed titles for the future would developed wholly by Criterion, but did say that the studio would have "strong involvement" in them.

source http://en.wikipedia.org/wiki/Need_for_Speed_Rivals

Saints Row IV

Saints Row IV is a comedic action-adventure video game, developed by Deep Silver Volition and published by Deep Silver. It was released for Microsoft Windows, PlayStation 3Saints Row series, after the release of Saints Row: The Third in 2011. As in previous titles in the series, the player controls the leader of the Third Street Saints, a street gang, who has now become the president of the United States.
 and Xbox 360. It is the fourth installment in the
The game takes place five years after the events of its predecessor, returning to the fictional city of Steelport, focusing on the Saints fighting an alien invasion as well as simulations of the gangs and enemies from their past.

Gameplay

The game's plot sees invading aliens place the player into a computer-simulated version of Steelport early on, and the bulk of the game takes place within this simulation. The simulation has Steelport constantly cloaked in the darkness of night, with largely computer-themed twists on classic Saints Row elements. Objectives are often based around hacking the simulation in order to work towards escaping it.
Saints Row IV shares most of its gameplay aspects with the previous installment, being primarily played as a third-person shooterin an open world map scattered with campaign quests, secondary objectives, and various collectibles. The player can steal, drive, and customize vehicles, and purchase weapons and clothing.
In an element new to the series, the player can now purchase and upgrade "powers" that offer superhuman abilities akin to those seen in the Prototype video game series,which allow the player to leap up the sides of buildings, glide through the air, and fire several different paranormal projectiles, as examples.

Synopsis

Plot

Shortly after the fall of STAG, Pierce, Shaundi and the Boss are called upon to assist MI-6 agent Asha Odekar and her contact, former Deckers leader Matt Miller, in infiltrating a Middle Eastern compound to assassinate Cyrus Temple, the former leader of STAG who has since gone insane and obsessed with killing the Saints, and plans on destroying Washington D.C. using a nuclear missile. The Boss manages to kill Cyrus, but is unable to stop him from launching the missile. Climbing aboard the missile, the Boss disarms the nuke in midair before it reaches Washington, earning the adoration of America.
Five years later, the Boss has been elected President of the United States, with several members of the Saints acting as cabinet. While preparing for a press conference, the Boss is told that Asha and Matt have arrived at the White House, which the Saints have renamed the White Crib, to warn them of what they suspect is an impending alien invasion. Just as the Boss is informed, the invasion begins, spearheaded by the alien warlord Zinyak, who captures all of the cabinet members as well as the Boss.
The Boss wakes in what appears to be a 50s sitcom set in the city of Steelport, devoid of violence or foul language. The Saints' computer specialist, Kinzie Kensington, contacts the Boss and informs them that they are trapped inside a simulation, and that each of the Zin's prisoners are trapped in personal simulations of their own fears in order to break their will, as the Boss fears of a world devoid of foul language and violence. With Kinzie's help, the Boss breaks free of the simulation and joins Kinzie and Vice President Keith David in a stolen Zin ship. While the trio attempt to contact reinforcements from Earth, Zinyak atomizes the planet, killing everyone not already captured by the Zin. Determined to get revenge for Earth, the Boss returns to the Steelport simulation, hoping to use it to find the remaining Saints and somehow reach Zinyak. The Boss begins to go into the other Saint's simulations in order to rescue them, revealing each of their own fears including Matt's fear of being trapped in the cyberworld and Killbane coming after him, Shaundi's fear of her former calm and fun-loving self, Pierce's fear of the Saint's image turning on him, and Benjamin King's fear of his former gang the Vice Kings.
As the simulation begins to weaken under the Saints' influence, Zinyak floods virtual Steelport with copies of gang members the Boss has faced in the past. Kinzie determines that the copies are being made from someone's memory, leading the Boss to conclude that Saints lieutenant Johnny Gat, who was thought dead, is still alive and trapped within the simulation. Despite protests from Kinzie and Matt that rescuing Johnny will reveal their location to Zinyak, the Saints make their way to where Johnny is being held, while taking note of how many people are being held on Zinyak's ship implying that there may still be hope for humanity. The Boss eventually frees Johnny's mind from his nightmare of Aisha's death that he had been trapped in and gets him back to the ship. Johnny explains that during the fight in which he was presumed killed, he was actually abducted by Zinyak years in advance of their invasion, as Zinyak had concluded that Johnny could have single-handedly stopped him if left on Earth.
The Saints rally inside the simulation in order to prepare to confront Zinyak, but they are ambushed by an enormous Zin force. As they escape, Kinzie is captured by Zinyak, and the Boss emerges from the simulation to find that Keith has knocked the other Saints out and fled, showing that he betrayed the Saints. Returning to Steelport, the Boss finds Keith has been declared president of the simulation. When confronted, Keith claims that Zinyak has the means to restore Earth, and has agreed to do so in exchange for the Boss' life. The Boss, believing that Zinyak is lying, pursues Keith into his nightmare with the help of Roddy Piper, who is ultimately unable to bring himself to kill his friend and rejoins the Saints, telling them where Kinzie has been taken.
After the Boss rescues Kinzie from her nightmare, she devises a plan to crash the simulation, which will force the Zin to draw power from their ship to keep it running, thus weakening the ship itself and creating an opening for the Saints to enter. Working together, the remaining Saints manage to take control of the simulation and overload it, shutting it down just as the Boss escapes. The Boss leads an assault on Zinyak's ship, confronting him in his throne room. While the entire Zin Empire watches, Zinyak and the Boss battle each other, and with help from the Saints, the Boss kills Zinyak and emerges victorious. Impressed, the Zin forces surrender to the Boss, who becomes the new head of the Zin Empire.
The Boss asks Zinjai, one of Zinyak's servants if they truly have the technology to bring Earth back. Zinjai answers saying that they can not simply bring back Earth because of it being atomized, but mentions that the Zin have time-travel technology, which would allow the Saints to go back in time before Earth was destroyed. With this in mind, the Boss looks at the Saints and says, "Let's go on a field trip." As the credits roll, there is a curtain call set to Montell Jordan's "This Is How We Do It". In a post-credits scene, Zinjai shows the Boss the many humans in stasis that Zinyak had collected from across history, one of them being the nineteenth century writer, Jane Austen. Being a fan of Austen, the Boss wakes her out of stasis, revealing that she had been the narrator throughout the game.
There is also a non-canonical "bad ending" that plays out should the player not complete all of the loyalty missions. In this ending after the Zin forces surrender to the Boss, the Saints make their plans to take over more planets, unaware of their ability to meet Austen or return to Earth. In the "How the Saints Save Christmas" DLC, a Shaundi from the year 2035 returns to the present day to warn the Saints of future events. In an unlockable text adventure telling the back story of future Shaundi, Earth is mentioned several times, suggesting that after the events of Saints Row IV, the Saints used time-travel to prevent Earth from being atomized.

Characters

A number of characters from earlier games in the franchise - both members of the Third Street Saints and former adversaries - make a return in Saints Row IV, many of whom take up the protagonist's Presidential administration. Kinzie Kensington, the socially awkward FBI hacker from Saints Row: The Third becomes the White House's press secretary, often tasked with clearing up the mess left behind by the President's verbal missteps. Benjamin King, former leader of the Vice Kings gang from the original Saints Row, becomes the President's Chief of Staff, while Pierce Washington has been appointed the Communications Director and Shaundi as the Director of the Secret Service.
Matt Miller, having abandoned the Deckers and, according to news broadcasts in Saints Row: The Third, announced an abstinence from the use of technology, presumably returned to the United Kingdom and became employed by MI-6. Johnny Gat also returns after being thought dead in Saints Row: The Third. Stilwater, the location of the first two games, makes an appearance for one mission with most of the street gangs from the first three games making appearances as well.

Voice cast

The following actors appear in Saints Row IV:
  • The Boss:
    • Troy Baker as Male Voice 1
    • Kenn Michael as Male Voice 2
    • Robin Atkin Downes as Male Voice 3
    • Laura Bailey as Female Voice 1
    • Sumalee Montano as Female Voice 2
    • Diane Michelle as Female Voice 3
    • Nolan North as Nolan North Voice
  • Daniel Dae Kim as Johnny Gat[7]
  • Danielle Nicolet as Shaundi
  • Arif S. Kinchen as Pierce Washington
  • Yuri Lowenthal as Matt Miller and Professor Genki
  • Terry Crews as Benjamin King
  • Natalie Lander as Kinzie Kensington
  • Rebecca Riedy as Asha Odekar
  • Keith David as himself and Julius Little
  • JB Blanc as Zinyak, Zinjai and Phillipe Loren
  • Michael Yurchak as CID
  • Neil Patrick Harris as Veteran Child
  • Jennifer Jules Hart as Young Shaundi
  • Tim Thomerson and Richard Epcar as Cyrus Temple
  • Andrew Bowen as Josh Birk / NyteBlayde
  • Ursula Taherian as Tanya Winters
  • TC Carson as Anthony Green
  • Ogie Banks as Warren Williams
  • Michael Dorn as Maero
  • Mike Carlucci as Zach
  • Rob Van Dam as Bobby
  • Roddy Piper as himself
  • Mark Allan Stewart as Oleg Kirlov
  • Eden Riegel as Jane Austen
  • Christopher Daniels as Tommy Macher
  • Lauri Hendler as Jane Valderama
  • Phil Morris as Mr. Sunshine
  • Andrew Kishino as Donnie
  • Alex Désert as Zimos
  • Michael Clarke Duncan is credited as Benjamin King in the game's credits in memoriam to him. Duncan voiced King in Saints Row, and was set to reprise his role as King in IV, with some voice work already done for the game before his death on September 3, 2012. During the game's credits, the song "Just a Friend" by Biz Markie is played as all the cast members sing along, the song fades out with Duncan's track.

Development

During an interview with X-Play just before the release of Saints Row: The Third, THQ executive VP Danny Bilson revealed that Volition was already working on Saints Row IV. "Like any game, if you have a great creative core to it you just keep exploiting that core," he told G4. "For instance," he continued, "I know what Saints Row IV is about and it is wilder than this one. It's a good example of how you take what you have and you ask, 'what could happen in the next?" added Bilson, without giving up any actual details.
On March 3, 2012, Volition announced a direct sequel to Saints Row: The Third entitled Saints Row: Enter the Dominatrix. The game would take place one year after the events ofSaints Row: The Third and was set for release for Microsoft Windows, PlayStation 3 and Xbox 360. On June 18, it was confirmed that the game had been cancelled and Volition would refocus on a full sequel, Saints Row IV, for release in 2013. It was later affirmed that highlights from Enter the Dominatrix would be released as a downloadable content mission pack for Saints Row IV.
After filing for bankruptcy, THQ auctioned off its assets on January 22, 2013. Volition was ultimately acquired by Deep Silver, who will publish further installments of the franchise, and revealed plans to announce more details surrounding a future Saints Row installment.
Saints Row IV was officially unveiled in March 2013. Its release trailer states a North American release on August 20, 2013 an Australian release on September 12, 2013 and a European release on August 23, 2013. A demo of the pre-alpha stage of the game was showcased at PAX East 2013, exhibiting key features such as super powers, mech suits, weapon customization and a more in-depth look at the characters and story of the game.


source http://en.wikipedia.org/wiki/Saints_Row_IV

Tuesday, 3 December 2013

DIY Games Server With 2TB Hard Drive

Expert Cybercafe setup, old computer @ readily available and for new Pc, spec follow masing2 budget, such as diskless network setup, wiring, airconditioning and equipment can be made once a cybercafe.

Advice will also be given to new players who are just venturing into cybercafe. God willing hopefully a new kind of business can thrive.

The advantage of using games server Diskless
1pc game update should not update 100pc
-Not using harddisk per pc
-Only Server using Hardisk
Save time, save costs
-Games 2TB
-
Games List
- Flash Games (shooting, arcade, puzzle etc.)
- Lan Games
- Mini Games
- Single Player Games
- Online Games
-Dota2
-Garena-LoL
-MAT
-and more ...

Cost Game Server
Server-PC Game Follow your budget
-Total Follow your budget

Kuala Lumpur / Selangor. Other states can be considered
Any inquiries or bookings?
Call / sms

0189731230 : koko call/whatapps/ Wechat











Why DiskLess for Cybercafe

DISKLESS = COMPUTER WITHOUT HARD DISK


diskless system is a setup which consists of a server and a client connected via network through switch (i never done this using crossover cable, which means no switch is needed). so basically the client will boot os (operating system) from the server.



for more detail: 

0189731230 : koko call/whatapps/ Wechat